From Tetris and Mario to Assassin’s Creed and Halo, behind every video game is a person and that person had to start somewhere.
The future of gaming is graduating here at Humber and they decided to go out with a bang by showing off their skills at Gameapalooza, held at LinX Lounge on North campus last Monday.
“Talk to humans,” said Kris Alexander, new Project Management professor for Humber. “This is a networking event.”
As the Game Programming students set up their computers, attendees were given free pizza.
Alcohol and soft drinks flowed at the bar. On the whiteboard, a roster was started for Super Smash Bros., Tetris and Street Fighter tournaments.
“We’re trying to get game students and non-game students mingling,” said Mark Seaman, 20, a second-year game programming student. “Humber’s program is great for getting started in the gaming industry. They teach you all the coding and programming.”
Music from game soundtracks blared as more gamers filled up LinX, almost all wearing t-shirts and other gear from their favorite games. Once the students set up their projects, it became a free-for-all to play, despite a small hiccup with a fuse being blown.
Dylan Ravka, a third-year game programming student, made a scuba-diving game with a simple main objective: freeing sea turtles from their traps. What made his game more thrilling was that he turned it into a virtual reality experience with Oculus Rift.
“The Oculus Rift is a virtual simulator headset,” he said. “You can look around and feel like you’re actually in the game. You’re immersed into the game world.”
He purchased his own headset to give players a more in-depth virtual experience based on his scuba-diving trips.
It was no surprise that the virtual addition to his game created a large lineup to play. While the gameplay and premise were simple enough, Ravka is optimistic of his future.
“I hope to land a job at a game studio here in Toronto,” he said. “I also want to further pursue the game I’m working on here. I’m all for indie gaming.”
Indie gaming has blossomed all over the world thanks to Steam, a computer program which allows people to purchase and play games from virtually every developer.
“Indie games help build your portfolio and a lot of students here at Humber got jobs at the AAA companies like Ubisoft, and Rockstar,” said Ravka. “We’re learning everything we need to know.”